DEVICE//PROOF
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LibraryGamingGME-CNS

GME-CNS · Used hardware protocol

Game console inspection

Test storage, thermals, disc drive, video output, controllers, network services and account removal on a used console.

Checks
15
Field time
17 min
Evidence target
Exact revision + storage + controller + disc/ports + network + factory reset
01

Pre-meet proof

Evidence to request before you spend time travelling.

02

Physical inspection

What to inspect under bright light before powering on.

03

Function test

A short, repeatable test of the device's expensive functions.

04

Account & lock check

Confirm the next owner can activate and use the device normally.

05

Price proof

Comparable facts to record before negotiating or paying.

STOP

Walk-away signals

Pause the transaction when one of these cannot be resolved with direct evidence.

  • The console cannot reach its official network service.
  • The seller includes digital games by leaving their personal account signed in.
  • HDMI output drops, shows artifacts or works only when the cable is held at an angle.
  • The system overheats, shuts down or smells burnt during a short game test.

Safe-use boundary

Evidence helps. It does not certify the device.

DeviceProof is a general private-sale inspection aid, not an appraisal, authenticity certificate, electrical-repair guide or guarantee. Meet in a public place, keep personal passwords private, use only known-safe cables and accessories, and never bypass an owner, activation or organisation lock. Do not open mains-powered equipment or damaged batteries. Stop immediately for swelling, smoke, burning smell, exposed conductors, abnormal heat or threatening behaviour.